The official Steam description confirms more than 13 Combolands councillors, each with progression and abilities. The supplied sources do not expose a complete current roster, so this Combolands councillor roster page defines what can be confirmed and how a release database should be collected.

Evidence boundary: the 13+ scale and progression concept are official. Names, abilities, unlock conditions and best choices are not filled in without release-build evidence.

Confirmed councillor system

Councillors are part of the longer progression layer around a short city run. A useful roster must distinguish the recruit itself from its progression state and the ability text visible at that state. A single Demo screenshot cannot establish the release roster.

Required roster fields

| Field | Why it matters | | --- | --- | | Exact name | Prevents historical or placeholder names being treated as current. | | Recruit condition | Separates account unlocks from in-run choices. | | Ability text | Preserves targets, timing and restrictions. | | Progression levels | Shows what changes after recruitment. | | Guild or run interaction | Links only to observed, repeatable effects. | | Version and save state | Unlocks can depend on patch and progression. |

How to verify a roster

Capture the councillor screen in the release build, including locked entries, then revisit the same save after an unlock. Record the exact ability text at each progression step. Test a claimed interaction on more than one island and guild pair before adding it as a guide note.

The councillors overview explains the confirmed system. The council quests guide covers the separate mini-goal layer and its v1.0.4 reward fix.

What is not published

No complete name list, ability table, unlock threshold or “best councillor” ranking is claimed. Those fields remain pending until the current roster is captured and cross-checked.

Sources